Difference between revisions of "User:Israfil"

From West Of Vipers Gate
m
m
Line 8: Line 8:
 
|lifepath4=Speaker Of Names  
 
|lifepath4=Speaker Of Names  
  
|fate=
+
|fate=1
|persona=
+
|persona=1
 
|deeds=
 
|deeds=
  
|belief1=
+
|belief1=I must learn the full Name of the Paladin.
|belief2=
+
|belief2=Morgan knows my Name and I cannot trust him with it.
|belief3=
+
|belief3=The wilds are perilous, I will see us all safely to the Monastery.
  
|instinct1=
+
|instinct1=Always read a newly encountered aura.
|instinct2=
+
|instinct2=Ask the land about the day ahead.
 
|instinct3=
 
|instinct3=
  
Line 49: Line 49:
 
|skill3=Falsehood,B3,0,0,0,0,0,0
 
|skill3=Falsehood,B3,0,0,0,0,0,0
 
|skill4=Omen-wise,B2,0,0,0,0,0,0
 
|skill4=Omen-wise,B2,0,0,0,0,0,0
|skill5=Spirit Binding,B4,0,0,0,0,0,0
+
|skill5=Spirit Binding,B5,0,0,0,0,0,0
 
|skill6=Circination,B2,0,0,0,0,0,0
 
|skill6=Circination,B2,0,0,0,0,0,0
 
|skill7=Paths-wise,B2,0,0,0,0,0,0
 
|skill7=Paths-wise,B2,0,0,0,0,0,0

Revision as of 23:48, 17 August 2021

Character Index
Name Stock Age Lifepaths
Israfil Man 30
  1. Born Peasant
  2. Country Wife
  3. Augur
  4. Speaker Of Names
Alias Homeland Features

BITs

Beliefs
Belief 1 I must learn the full Name of the Paladin.
Belief 2 Morgan knows my Name and I cannot trust him with it.
Belief 3 The wilds are perilous, I will see us all safely to the Monastery.
Instincts
Instinct 1 Always read a newly encountered aura.
Instinct 2 Ask the land about the day ahead.
Instinct 3
Traits
Character Traits Die Traits Call-On Traits
  • Disturbed
  • Touch Of Ages
  • Second Sight
  • Well Traveled
Artha
Fate Persona Deeds
1 1

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B6 0/3 0/2 0/20 0/10 0/3
Perception B4 0/2 0/1 0/20 0/10 0/3
Power B4 0/2 0/1 0/20 0/10 0/3
Forte B4 0/2 0/1 0/20 0/10 0/3
Agility B4 0/2 0/1 0/20 0/10 0/3
Speed B3 0/2 0/1 0/20 0/10 0/3
Attributes Health B5 0/3 0/1 0/20 0/10 0/3
Steel B4 0/4 0/2 0/1 0/20 0/10 0/3
Circles B3 0/3 0/2 0/1 0/20 0/10 0/3
Resources B0 0/20 0/10 0/3
Skills Child Rearing B3 0/3 0/2 0/1 0/20 0/10 0/3
Astrology B2 0/2 0/1 0/1 0/20 0/10 0/3
Falsehood B3 0/3 0/2 0/1 0/20 0/10 0/3
Omen-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Spirit Binding B5 0/3 0/1 0/20 0/10 0/3
Circination B2 0/2 0/1 0/1 0/20 0/10 0/3
Paths-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Spirit-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Domain-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Aura Reading B2 0/2 0/1 0/1 0/20 0/10 0/3

Computed

Reflexes 3
Mortal Wound 10
Hesitation 4

Skills Being Learned

SkillRootAptitudeTests

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate
Injury

Weapons and Armour