Difference between revisions of "Template:BWCharacterSheet"

From West Of Vipers Gate
(→‎Abilities: Computed atts)
 
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<table><tr>
+
{{BWCharacterSheet/Index
<td>{{BWCharacterSheet/Index
 
 
|name={{{name|}}}
 
|name={{{name|}}}
 
|stock={{{stock|}}}
 
|stock={{{stock|}}}
Line 30: Line 29:
 
|{{{lifepath20|}}}
 
|{{{lifepath20|}}}
 
}}
 
}}
}}</td>
 
<td>
 
{{BWCharacterSheet/Artha
 
|fate={{{fate|}}}
 
|persona={{{persona|}}}
 
|deeds={{{deeds|}}}
 
 
}}
 
}}
</tr></table>
 
 
== BITs ==
 
== BITs ==
 
<table>
 
<table>
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|{{{belief3|}}}
 
|{{{belief3|}}}
 
|{{{belief_special|}}}
 
|{{{belief_special|}}}
 +
|{{{belief_special2|}}}
 
}}</td>
 
}}</td>
 
<td>{{BWCharacterSheet/Instincts
 
<td>{{BWCharacterSheet/Instincts
Line 51: Line 44:
 
|{{{instinct2|}}}
 
|{{{instinct2|}}}
 
|{{{instinct3|}}}
 
|{{{instinct3|}}}
 +
|{{{instinct_special|}}}
 
}}</td>
 
}}</td>
 
</tr>
 
</tr>
 
<tr>
 
<tr>
<td colspan="2">{{BWCharacterSheet/Traits
+
<td>{{BWCharacterSheet/Traits
 
|character={{{character_traits|}}}
 
|character={{{character_traits|}}}
 
|die={{{die_traits|}}}
 
|die={{{die_traits|}}}
 
|call-on={{{call-on_traits|}}}
 
|call-on={{{call-on_traits|}}}
 +
}}</td>
 +
<td>{{BWCharacterSheet/Artha
 +
|fate={{{fate|}}}
 +
|persona={{{persona|}}}
 +
|deeds={{{deeds|}}}
 
}}</td>
 
}}</td>
 
</tr>
 
</tr>
Line 101: Line 100:
 
|{{{skill24|}}}
 
|{{{skill24|}}}
 
|{{{skill25|}}}
 
|{{{skill25|}}}
 +
|{{{skill26|}}}
 +
|{{{skill27|}}}
 +
|{{{skill28|}}}
 +
|{{{skill29|}}}
 +
|{{{skill30|}}}
 +
|{{{skill31|}}}
 +
|{{{skill32|}}}
 +
|{{{skill33|}}}
 +
|{{{skill34|}}}
 +
|{{{skill35|}}}
 +
|{{{skill36|}}}
 +
|{{{skill37|}}}
 +
|{{{skill38|}}}
 +
|{{{skill39|}}}
 +
|{{{skill40|}}}
 +
|{{{skill41|}}}
 +
|{{{skill42|}}}
 +
|{{{skill43|}}}
 +
|{{{skill44|}}}
 +
|{{{skill45|}}}
 +
|{{{skill46|}}}
 +
|{{{skill47|}}}
 +
|{{{skill48|}}}
 +
|{{{skill49|}}}
 +
|{{{skill50|}}}
 
}}
 
}}
 
==== Computed ====
 
==== Computed ====
Line 106: Line 130:
 
|-
 
|-
 
! Reflexes
 
! Reflexes
| {{#expr: floor(({{{perception|0}}}+{{{agility|0}}}+{{{speed|0}}}) / 3) }}
+
| {{#expr: floor(({{#sub:{{{perception|B0}}}|1|1}}+{{#sub:{{{agility|B0}}}|1|1}}+{{#sub:{{{speed|B0}}}|1|1}}) / 3) }}
 
|-
 
|-
 
! Mortal Wound
 
! Mortal Wound
| {{#expr: floor(({{{power|0}}}+{{{forte|0}}}) / 2) + 6 }}
+
| {{#expr: floor(({{#sub:{{{power|B0}}}|1|1}}+{{#sub:{{{forte|B0}}}|1|1}}) / 2) + 6 }}
 
|-
 
|-
 
! Hesitation
 
! Hesitation
| {{#expr: 10 - {{{will|0}}} }}
+
| {{#expr: 10 - {{#sub:{{{will|B0}}}|1|1}} }}
 
|}
 
|}
  
 
=== Skills Being Learned ===
 
=== Skills Being Learned ===
<table class="beginners-luck">
+
{{BWCharacterSheet/Beginner'sLuck
<tr>
+
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck1|}}}
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Perception|stat_value={{#sub:{{{perception|B0}}}|1|1}}
+
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
}}
+
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck2|}}}
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Will|stat_value={{#sub:{{{will|B0}}}|1|1}}
+
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck3|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck4|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck5|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck6|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck7|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck8|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck9|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck10|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck11|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck12|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck13|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck14|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck15|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck16|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck17|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck18|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck19|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck20|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck21|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck22|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck23|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck24|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck25|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck26|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck27|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck28|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck29|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck30|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck31|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck32|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck33|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck34|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck35|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck36|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck37|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck38|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck39|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck40|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck41|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck42|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck43|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck44|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck45|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck46|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck47|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck48|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck49|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 +
|{{BWCharacterSheet/ReplaceStats|{{{beginners_luck50|}}}
 +
|will={{{will|}}}|perception={{{perception|}}}|power={{{power|}}}|forte={{{forte|}}}|agility={{{agility|}}}|speed={{{speed|}}}}}
 
}}
 
}}
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Power|stat_value={{#sub:{{{power|B0}}}|1|1}}
 
}}
 
</tr><tr>
 
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Forte|stat_value={{#sub:{{{forte|B0}}}|1|1}}
 
}}
 
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Agility|stat_value={{#sub:{{{agility|B0}}}|1|1}}
 
}}
 
{{BWCharacterSheet/Beginner'sLuckFor|stat_name=Speed|stat_value={{#sub:{{{speed|B0}}}|1|1}}
 
}}
 
</tr>
 
</table>
 
 
== People'n'stuff ==
 
=== Relationships ===
 
=== Gear, Possessions and Property ===
 
  
 
== Combat ==
 
== Combat ==
 
=== Physical Tolerances Grayscale ===
 
=== Physical Tolerances Grayscale ===
 +
{{BWCharacterSheet/PTGS
 +
|superficial={{{superficial|}}}
 +
|light={{{light|}}}
 +
|midi={{{midi|}}}
 +
|severe={{{severe|}}}
 +
|traumatic={{{traumatic|}}}
 +
|mortal={{{mortal|}}}
 +
|superficial_wounds={{{superficial_wounds|0}}}
 +
|light_wounds={{{light_wounds|0}}}
 +
|midi_wounds={{{midi_wounds|0}}}
 +
|severe_wounds={{{severe_wounds|0}}}
 +
|traumatic_wounds={{{traumatic_wounds|0}}}
 +
|mortal_wounds={{{mortal_wounds|0}}}
 +
}}
 
=== Weapons and Armour ===
 
=== Weapons and Armour ===
 +
[[Category:Characters]]

Latest revision as of 13:13, 11 February 2024

Character Index
Name Stock Age Lifepaths
Alias Homeland Features

BITs

Beliefs
Belief 1
Belief 2
Belief 3
Instincts
Instinct 1
Instinct 2
Instinct 3
Traits
Character Traits Die Traits Call-On Traits
Artha
Fate Persona Deeds

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will /20 /10 /3
Perception /20 /10 /3
Power /20 /10 /3
Forte /20 /10 /3
Agility /20 /10 /3
Speed /20 /10 /3
Attributes Health /20 /10 /3
Steel /20 /10 /3
Circles /20 /10 /3
Resources /20 /10 /3

Computed

Reflexes 0
Mortal Wound 6
Hesitation 10

Skills Being Learned

SkillRootAptitudeTests

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate
Injury

Weapons and Armour