Difference between revisions of "Hoszrem Shaman"
From West Of Vipers Gate
Silverwizard (talk | contribs) (Created page with "{{BWCharacterSheet |name=Hoszrem Spirit-ridden|stock=Lizard Man|age=|homeland= |features=Lizard man, with strange and hunched lizard person. With large eyes, usually bloodshot...") |
m |
||
Line 1: | Line 1: | ||
{{BWCharacterSheet | {{BWCharacterSheet | ||
− | |name=Hoszrem | + | |name=[[Hoszrem]] Shaman|stock=[[Lizard Folk]]|age=|homeland= |
|features=Lizard man, with strange and hunched lizard person. With large eyes, usually bloodshot and sleep deprived. | |features=Lizard man, with strange and hunched lizard person. With large eyes, usually bloodshot and sleep deprived. | ||
Line 12: | Line 12: | ||
|deeds= | |deeds= | ||
− | |belief1=Ascension is the due of all the Hoszrem, we must bring forth the | + | |belief1=Ascension is the due of all the Hoszrem, we must bring forth the [[Spirit of Living Flame]]. |
|belief2= | |belief2= | ||
|belief3= | |belief3= | ||
Line 75: | Line 75: | ||
Domains: | Domains: | ||
− | + | * Forest Fire 1D | |
+ | * Ruins 2D | ||
− | + | [[Category:Lizard Folk]] |
Latest revision as of 00:16, 2 October 2022
Name | Stock | Age | Lifepaths |
---|---|---|---|
Hoszrem Shaman | Lizard Folk | ||
Alias | Homeland | Features | |
Lizard man, with strange and hunched lizard person. With large eyes, usually bloodshot and sleep deprived. |
BITs
|
|
||||||||||||
|
|
Abilities
Abilities
Tests | Artha | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Perception | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Power | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Agility | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Speed | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Attributes | Health | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Steel | B7 | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Circles | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Resources | B1 | 0/1 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Skills | Sword | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Bow | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Brawling | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Climbing | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Stealth | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Doctrine of Fire | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Religious Diatribe | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Suasion | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Spirit Binding | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Circination | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 |
Computed
Reflexes | 4 |
---|---|
Mortal Wound | 11 |
Hesitation | 5 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
---|
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | B4 | B6 | B8 | B9 | B10 | B11 |
Injury |
Weapons and Armour
Domains:
- Forest Fire 1D
- Ruins 2D