Difference between revisions of "Wizard's Guild"

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The Wizard's Guild is an ancient organization dating back over 10,000 years. It was created by the ancient first mages to store their knowledge. Of course, knowledge is fickle and dangerous, and wishes to remain hidden. Only rare individuals are able to store spells in their mind for any amount of time (without assistance from a deity or other power), and then, being able to store more than two or three is a feat almost unheard of. As a result, the sages and acolytes who run the guild have lost nearly all of their magic over time. Adding this to the fact that many of the later wizards did not have such idealistic uses for magics, and the four cataclysms of the guild by greedy wizards, the guild has fallen on very hard times.
 
The Wizard's Guild is an ancient organization dating back over 10,000 years. It was created by the ancient first mages to store their knowledge. Of course, knowledge is fickle and dangerous, and wishes to remain hidden. Only rare individuals are able to store spells in their mind for any amount of time (without assistance from a deity or other power), and then, being able to store more than two or three is a feat almost unheard of. As a result, the sages and acolytes who run the guild have lost nearly all of their magic over time. Adding this to the fact that many of the later wizards did not have such idealistic uses for magics, and the four cataclysms of the guild by greedy wizards, the guild has fallen on very hard times.
  
After three hundred years without having a mage, a child named Morgan was discovered who was able to memorize the Draconic alphabet, and therefore was a candidate for wizardom. After 40 years of preparation and study he has successfully undergone the Trials of Wizardry, and has been set out to try to reclaim the ancient knowledge of the first mages.
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After three hundred years without having a mage, a child named [[Morgan Overslad|Morgan]] was discovered who was able to memorize the Draconic alphabet, and therefore was a candidate for wizardom. After 40 years of preparation and study he has successfully undergone the Trials of Wizardry, and has been set out to try to reclaim the ancient knowledge of the first mages.

Revision as of 12:50, 21 June 2021

The Wizard's Guild is an ancient organization dating back over 10,000 years. It was created by the ancient first mages to store their knowledge. Of course, knowledge is fickle and dangerous, and wishes to remain hidden. Only rare individuals are able to store spells in their mind for any amount of time (without assistance from a deity or other power), and then, being able to store more than two or three is a feat almost unheard of. As a result, the sages and acolytes who run the guild have lost nearly all of their magic over time. Adding this to the fact that many of the later wizards did not have such idealistic uses for magics, and the four cataclysms of the guild by greedy wizards, the guild has fallen on very hard times.

After three hundred years without having a mage, a child named Morgan was discovered who was able to memorize the Draconic alphabet, and therefore was a candidate for wizardom. After 40 years of preparation and study he has successfully undergone the Trials of Wizardry, and has been set out to try to reclaim the ancient knowledge of the first mages.