Difference between revisions of "Zenth Twoclaw"
From West Of Vipers Gate
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|skill2=Survival,B2,0,0,0,0,0,0 | |skill2=Survival,B2,0,0,0,0,0,0 | ||
|skill3=Appraisal,B2,0,0,0,0,0,0 | |skill3=Appraisal,B2,0,0,0,0,0,0 | ||
− | |skill4=[[Sect of Sixty (Fighing Art)|Sect of Sixty]], | + | |skill4=[[Sect of Sixty (Fighing Art)|Sect of Sixty]],B3,0,0,0,0,0,0 |
|skill5=Junk-wise,B2,0,0,0,0,0,0 | |skill5=Junk-wise,B2,0,0,0,0,0,0 | ||
|skill6=Piloting,B3,0,0,0,0,0,0 | |skill6=Piloting,B3,0,0,0,0,0,0 | ||
Line 74: | Line 74: | ||
|skill15=Rhetoric,B2,0,0,0,0,0,0 | |skill15=Rhetoric,B2,0,0,0,0,0,0 | ||
|skill16=Suasion,B4,0,0,0,0,0,0 | |skill16=Suasion,B4,0,0,0,0,0,0 | ||
− | |||
|skill18=Conversion-wise,B2,0,0,0,0,0,0 | |skill18=Conversion-wise,B2,0,0,0,0,0,0 | ||
|skill19=Summoning,B6,0,0,0,0,0,0 | |skill19=Summoning,B6,0,0,0,0,0,0 |
Revision as of 21:05, 25 October 2022
Name | Stock | Age | Lifepaths |
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Zenth Twoclaw | Roden | 25 |
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Alias | Homeland | Features | |
BITs
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Abilities
Abilities
Tests | Artha | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Perception | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Power | B2 | — | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B2 | — | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Agility | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Speed | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Attributes | Health | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Steel | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Circles | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Resources | B0 | 0/20 | 0/10 | 0/3 | ||||||
Skills | Inconspicuous | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Survival | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Appraisal | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Sect of Sixty | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Junk-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Piloting | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Knots | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Navigation | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Mending | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Intimidation | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Ship-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Bay-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Doctrine | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Society-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Rhetoric | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Suasion | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Conversion-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Summoning | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Folklore | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Superstition-wise | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Circination | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 |
Computed
Reflexes | 4 |
---|---|
Mortal Wound | 8 |
Hesitation | 4 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
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Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | 2 | 3 | 4 | 5 | 6 | 8 |
Injury |
Weapons and Armour
People'N'Stuff
Gear
- Arms
- Traveling Gear
- Clothes
- Tool Kit
Property
Relationships
Reputations
- Mad Summoner: Volcano Cult 1D