Difference between revisions of "User:Israfil"
From West Of Vipers Gate
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|skill1=Child Rearing,B3,0,0,0,0,0,0 | |skill1=Child Rearing,B3,0,0,0,0,0,0 | ||
− | |skill2=Astrology,B2,0,0, | + | |skill2=Astrology,B2,0,0,1,0,0,0 |
|skill3=Falsehood,B3,0,0,0,0,0,0 | |skill3=Falsehood,B3,0,0,0,0,0,0 | ||
|skill4=Omen-wise,B2,0,0,0,0,0,0 | |skill4=Omen-wise,B2,0,0,0,0,0,0 |
Revision as of 21:45, 28 September 2021
Name | Stock | Age | Lifepaths |
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Israfil | Man | 30 |
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Alias | Homeland | Features | |
BITs
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Abilities
Abilities
Tests | Artha | |||||||||
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Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Perception | B4 | — | 1/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Power | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Agility | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Speed | B3 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Attributes | Health | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Steel | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Circles | B3 | 0/3 | 0/2 | 1/1 | 0/20 | 0/10 | 0/3 | |||
Resources | B1 | 0/1 | 0/1 | 0/1 | 0/20 | 1/10 | 0/3 | |||
Skills | Child Rearing | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Astrology | B2 | 0/2 | 0/1 | 1/1 | 0/20 | 0/10 | 0/3 | |||
Falsehood | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Omen-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Spirit Binding | B5 | — | 0/3 | 0/1 | 1/20 | 0/10 | 0/3 | |||
Circination | B2 | 0/2 | 1/1 | 1/1 | 0/20 | 0/10 | 0/3 | |||
Paths-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Spirit-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Domain-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Aura Reading | B3 | 0/3 | 1/2 | 0/1 | 0/20 | 0/10 | 0/3 |
Computed
Reflexes | 3 |
---|---|
Mortal Wound | 10 |
Hesitation | 4 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
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Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | ||||||
Injury |
Weapons and Armour
Beginner's Luck:
- Brawling: 1/6
- Persuasion: 1/4
- Haggling: 1/4