Difference between revisions of "Storm Fist"

From West Of Vipers Gate
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| ''Martial Arts'' || Instruction Ob 1 || Power Ob 1 || Storm Fist Ob 1
 
| ''Martial Arts'' || Instruction Ob 1 || Power Ob 1 || Storm Fist Ob 1
 
|-
 
|-
| colspan="4" | Lock and Push (if known) may test Storm Fist instead of Power; taught by any martial arts teacher/book
+
| colspan="4" | Lock and Push (if known) may test Storm Fist instead of Power
 +
|-
 +
| ''Staff fighting'' || Instruction Ob 1 || Power Ob 1 || Storm Fist Ob 2
 +
|-
 +
| colspan="4" | Lock and Push (if known) may test Storm Fist instead of Power
 
|-
 
|-
 
| ''Eye of the storm'' || Instruction Ob 1 || Speed Ob 2 || Storm Fist Ob 2
 
| ''Eye of the storm'' || Instruction Ob 1 || Speed Ob 2 || Storm Fist Ob 2
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| colspan="4" | +1D advantage to Avoid, only if windy; must be taught by a wind spirit
 
| colspan="4" | +1D advantage to Avoid, only if windy; must be taught by a wind spirit
 
|-
 
|-
| ''Treacherous footing'' || Instruction Ob 2 || Power Ob 2 || Storm Fist Ob 2
+
| ''Treachery of rivulets'' || Instruction Ob 2 || Power Ob 2 || Storm Fist Ob 2
 
|-
 
|-
 
| colspan="4" | Grants Push action, only if raining or windy; taught by wind or water spirit
 
| colspan="4" | Grants Push action, only if raining or windy; taught by wind or water spirit

Revision as of 18:44, 14 November 2021

As a pupil of the storm spirits, yours is the art of working in harmony with the elements to bring low your enemies.

Exponent Form Fight Actions Root
2 Bare Fist Strike, Avoid, Block, Lock, Throw Agility
3 Staff[1]
4 Punch Dagger
5 Sword
  1. You may use Staff to Lock or Push (if known), without dropping the staff, but only at weapon length Hands
Techniques Training Obstacles
Martial Arts Instruction Ob 1 Power Ob 1 Storm Fist Ob 1
Lock and Push (if known) may test Storm Fist instead of Power
Staff fighting Instruction Ob 1 Power Ob 1 Storm Fist Ob 2
Lock and Push (if known) may test Storm Fist instead of Power
Eye of the storm Instruction Ob 1 Speed Ob 2 Storm Fist Ob 2
+1D advantage to Avoid, only if windy; must be taught by a wind spirit
Treachery of rivulets Instruction Ob 2 Power Ob 2 Storm Fist Ob 2
Grants Push action, only if raining or windy; taught by wind or water spirit
Dance of one hundred droplets Instruction Ob 3 Agility Ob 3 Storm Fist Ob 3
Reduce Bare Fist WS by 1, only if raining; taught by water spirit
Raging heavens Instruction Ob 3 Spirit Binding Ob 4 Storm Fist Ob 4
Grants Great Strike action, only if heavy overcast or thunderstorm; taught by lightning spirit
Gale of one thousand cuts Instruction Ob 4 Agility Ob 4 Storm Fist Ob 5
Reduce Bare Fist WS by 1, only if windy; requires Dance of one hundred droplets; taught by wind spirit

Spirit instructors must possess Strength at least meeting the Instruction Ob and exceeding your Storm Fist