Difference between revisions of "Template:BWCharacterSheet/Abilities/AbilityRow"
From West Of Vipers Gate
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{{#if:{{{section_count|}}}|<td rowspan="{{{section_count|}}}" style="padding: 2px;" />}} | {{#if:{{{section_count|}}}|<td rowspan="{{{section_count|}}}" style="padding: 2px;" />}} | ||
<td style="color: rgba(0,0,0,{{FractionFade| {{{3}}} }} );">{{{3}}}</td> | <td style="color: rgba(0,0,0,{{FractionFade| {{{3}}} }} );">{{{3}}}</td> | ||
− | <td style="color: rgba(0,0,0,{{FractionFade| {{{4}}} }} );">{{{4}}}</td> | + | <td style="color: rgba(0,0,0,{{FractionFade| {{{4}}} }} );{{#if: {{{mergeDC|}}} | border-right: lightgray 1px dotted;}}">{{{4}}}</td> |
− | <td style="color: rgba(0,0,0,{{FractionFade| {{{5}}} }} );">{{{5}}}</td> | + | <td style="color: rgba(0,0,0,{{FractionFade| {{{5}}} }} );{{#if: {{{mergeDC|}}} | border-left: lightgray 1px dotted;}}">{{{5}}}</td> |
{{#if:{{{section_count|}}}|<td rowspan="{{{section_count|}}}" style="padding: 2px;" />}} | {{#if:{{{section_count|}}}|<td rowspan="{{{section_count|}}}" style="padding: 2px;" />}} | ||
<td style="color: rgba(0,0,0,{{FractionFade| {{{6}}} }} );">{{{6}}}</td> | <td style="color: rgba(0,0,0,{{FractionFade| {{{6}}} }} );">{{{6}}}</td> | ||
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</tr></includeonly><noinclude> | </tr></includeonly><noinclude> | ||
== Usage == | == Usage == | ||
− | <pre>{{BWCharacterSheet/AbilitiyRow|name|dice|routine|difficult|challenging|fate|persona|deeds|section_count=|section_label=}}</pre> | + | <pre>{{BWCharacterSheet/AbilitiyRow|name|dice|routine|difficult|challenging|fate|persona|deeds |
+ | |mergeDC= | ||
+ | |section_count= | ||
+ | |section_label= | ||
+ | }}</pre> | ||
The first parameter is the ability name, the second is the dice string (e.g. "B5"). The remaining positional parameters should be numbers. All positional parameters are required. | The first parameter is the ability name, the second is the dice string (e.g. "B5"). The remaining positional parameters should be numbers. All positional parameters are required. | ||
section_count and section_label are optional - they should be used in the first row of a section to give the number of rows in the section and the section label; omitting section_count from the first row or including it in any other row will cause the table to break.</noinclude> | section_count and section_label are optional - they should be used in the first row of a section to give the number of rows in the section and the section label; omitting section_count from the first row or including it in any other row will cause the table to break.</noinclude> |
Revision as of 23:11, 27 April 2022
Usage
{{BWCharacterSheet/AbilitiyRow|name|dice|routine|difficult|challenging|fate|persona|deeds |mergeDC= |section_count= |section_label= }}
The first parameter is the ability name, the second is the dice string (e.g. "B5"). The remaining positional parameters should be numbers. All positional parameters are required.
section_count and section_label are optional - they should be used in the first row of a section to give the number of rows in the section and the section label; omitting section_count from the first row or including it in any other row will cause the table to break.