Difference between revisions of "Seven Points of Agility"
From West Of Vipers Gate
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Latest revision as of 21:58, 9 November 2021
The Seven Points of Agilities is a fighting art designed to impart the necessary skill, forms and techniques one requires to become a knight.
Exponent | Form | Fight Actions | Root |
---|---|---|---|
2 | Bare fist, sword | Strike, Block, Beat, Avoid, Push, Counterstrike | Agility |
3 | Dagger | ||
4 | Lance | ||
5 | Axe, pole arm | ||
6 | Mace |
Techniques | Training Obstacles | ||
---|---|---|---|
Armor Training | Instruction Ob 1 | Soldiering Ob 1 | SPoA Ob 1 |
Shield Training | Instruction Ob 2 | Power Ob 2 | SPoA Ob 2 |
Mounted Combat | Instruction Ob 3 | Riding Ob 3 | SPoA Ob 2 |
Great Strike | Instruction Ob 3 | Power Ob 2 | SPoA Ob 3 |
Feint | Instruction Ob 3 | Agility Ob 4 | SPoA Ob 4 |
Graceful Dismount | Instruction Ob 4 | Riding Ob 4 | SPoA Ob 4 |
Skirmish Training | Instruction Ob 5 | Soldiering Ob 3 | SPoA Ob 4 |