Character Index
Name |
Stock |
Age |
Lifepaths
|
Dunwick |
Human (he/him)[1] |
22
|
- Born Peasant
- Peddler
- Student
- Composer
|
Alias |
Homeland |
Features
|
|
|
|
BITs
Beliefs
Belief 1
|
We need to find the thief before they can find and use the spell
|
Belief 2
|
We should decide collectively what to do with the snakes before they cause more trouble
|
Belief 3
|
ungles are awful, lets do what needs doing and get out of this plague ridden place
|
|
Instincts
Instinct 1
|
Throw fuel on fires whenever the opportunity presents itself.
|
Instinct 2
|
The right words are as good as any blade.
|
Instinct 3
|
Poetry and Song are my guides.
|
|
Traits
Character Traits |
Die Traits |
Call-On Traits
|
- Shouting
- Rabble-rouser
- Aspiring Arsonist
- Eeeww! Spiders!
- Trouble Magnet
|
- Faithful
- Blank Stare
- Affinity for Drinking Games
- Inspirational
|
|
|
Artha
Fate |
Persona |
Deeds
|
56 |
11 |
3
| |
Abilities
Abilities
| Tests | | Artha |
| Dice |
| R | D | C |
| Fate | Persona | Deeds |
|
|
|
|
|
Stats |
Will
|
B6
|
| —
|
0/3
|
0/2
|
| 0/20
|
0/10
|
0/3
|
Perception
|
B4
|
—
|
1/2
|
0/1
|
3/20
|
0/10
|
0/3
|
Power
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Forte
|
B4
|
—
|
1/2
|
1/1
|
0/20
|
0/10
|
0/3
|
Agility
|
B4
|
—
|
0/2
|
1/1
|
0/20
|
0/10
|
0/3
|
Speed
|
B4
|
—
|
1/2
|
2/1
|
2/20
|
4/10
|
0/3
|
|
|
|
|
|
Attributes |
Health
|
B5
|
| —
|
0/3
|
0/1
|
| 0/20
|
0/10
|
0/3
|
Steel
|
B6
|
—
|
1/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Circles
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Resources
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Faith
|
B6
|
—
|
2/3
|
1/2
|
11/20
|
28/10
|
2/3
|
|
|
|
|
|
Skills |
Anatomy
|
B2
|
| 0/2
|
0/1
|
1/1
|
| 0/20
|
3/10
|
0/3
|
Astrology
|
B2
|
1/2
|
0/1
|
1/1
|
0/20
|
0/10
|
0/3
|
Chandler
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
City-wise
|
B2
|
0/2
|
0/1
|
1/1
|
0/20
|
0/10
|
0/3
|
Falsehood
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Folklore
|
B3
|
0/3
|
0/2
|
0/1
|
1/20
|
3/10
|
1/3
|
Forgotten Civilizations-wise
|
B3
|
0/3
|
0/2
|
0/1
|
4/20
|
2/10
|
0/3
|
Haggling
|
B3
|
3/3
|
0/2
|
0/1
|
3/20
|
0/10
|
0/3
|
History
|
B2
|
1/2
|
1/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Inconspicuous
|
B3
|
2/3
|
1/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Mending
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Music Composition
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Musical Instrument
|
B5
|
—
|
0/3
|
0/1
|
0/20
|
0/10
|
0/3
|
Observation
|
B3
|
0/3
|
1/2
|
1/1
|
1/20
|
0/10
|
0/3
|
Persuasion
|
B4
|
3/4
|
0/2
|
0/1
|
3/20
|
3/10
|
0/3
|
Philosophy
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Poetry
|
B3
|
2/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Read
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Rule of Law
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Sing
|
B4
|
0/4
|
0/2
|
0/1
|
1/20
|
0/10
|
0/3
|
Streetwise
|
B2
|
1/2
|
0/1
|
1/1
|
0/20
|
0/10
|
0/3
|
Symbology
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Write
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Necromancy-wise
|
B3
|
1/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
lockpicking
|
B0
|
|
|
|
1/20
|
0/10
|
0/3
|
conspicious
|
B3
|
3/3
|
0/2
|
0/1
|
5/20
|
0/10
|
0/3
|
stealthy
|
B3
|
0/3
|
0/2
|
0/1
|
1/20
|
0/10
|
0/3
|
Computed
Reflexes
|
4
|
Mortal Wound
|
10
|
Hesitation
|
4
|
Skills Being Learned
Skill | Root | Aptitude | Tests |
Lockpicking |
4/4 |
6 |
1 |
Driving |
4 |
6 |
1 |
Field Dressing |
4 |
6 |
1 |
Instruction |
6 |
4 |
2 |
Drinking |
4 |
6 |
3 |
Haggling |
6 |
4 |
1 |
Oratory |
6 |
4 |
1 |
Foraging |
4 |
6 |
1 |
Arson |
4/4 |
6 |
2 |
Knots |
4/4 |
6 |
1 |
Street Fighting |
4 |
6 |
1 |
Firebuilding |
4 |
6 |
1 |
Kazoo |
4/4 |
6 |
1 |
Fishing |
4/4 |
6 |
1 |
Foraging |
4/4 |
6 |
1 |
Thieves guild fighting art |
4/4 |
6 |
2 |
dodge |
4/4 |
6 |
2 |
Combat
Physical Tolerances Grayscale
Net effect from wounds: -3D
Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
Coordinate |
B3 |
B5 |
B7 |
B8 |
B9 |
B10 |
Injury |
|
|
|
|
|
|
Weapons and Armour
Gear
- Traveling Gear
- Shoes
- Skill Toolkit, musical instrument
- Clothes
- Personal Effects
- Relationship: Cousin Bertrand, Bailiff of Viper's Gate
- Reputation, local, Bard
- Ashes of the Scarred Dead
- Writing Tools
- 3 cash dice (historic loot)
- Gold royal seal
Other notes
- Aiming for 'Aspiring Arsonist' and 'Firebug' as character traits currently
5 days instruction in Philosophy
7 days practice in folklore
References