Garrow

From West Of Vipers Gate
Revision as of 21:08, 27 March 2024 by Silverwizard (talk | contribs)
Character Index
Name Stock Age Lifepaths
Garrow Man 27
  1. Gifted Child
  2. Cultist
  3. Heretic Priest
  4. Rogue Wizard
Alias Homeland Features
An undead monstrosity resurrected by the Lich

BITs

Beliefs
Belief 1 The Lich will one day teach me the secret of immortality, or else
Belief 2 The mercenaries I lead are tools, but do not let them think that
Belief 3 I am a Liar
Instincts
Instinct 1 Keep in disguise at all times
Instinct 2 Always lay traps for those following me
Instinct 3 Poison anyone who angers me
Traits
Character Traits Die Traits Call-On Traits
  • Speaker Of The Secret Language
  • Lunatic
  • Spooky
  • Gifted
  • Faith In Dead Gods
  • Mesmerizing Gaze
Artha
Fate Persona Deeds
2 2

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B4 0/2 0/1 0/20 0/10 0/3
Perception B4 0/2 0/1 0/20 0/10 0/3
Power B4 0/2 0/1 0/20 0/10 0/3
Forte B4 0/2 0/1 0/20 0/10 0/3
Agility B4 0/2 0/1 0/20 0/10 0/3
Speed B4 0/2 0/1 0/20 0/10 0/3
Attributes Health B4 0/4 0/2 0/1 0/20 0/10 0/3
Steel B6 0/3 0/2 0/20 0/10 0/3
Circles B2 0/2 0/1 0/1 0/20 0/10 0/3
Resources B2 0/2 0/1 0/1 0/20 0/10 0/3
Faith in Dead Gods B4 0/4 0/2 0/1 0/20 0/10 /3
Skills Cult Doctrine B2 0/2 0/1 0/1 0/20 0/10 0/3
Inconspicuous B3 0/3 0/2 0/1 0/20 0/10 0/3
Conspicuous B3 0/3 0/2 0/1 0/20 0/10 0/3
Falsehood B4 0/4 0/2 0/1 0/20 0/10 0/3
Persuasion B4 0/4 0/2 0/1 0/20 0/10 0/3
Heretical Doctrine B3 0/3 0/2 0/1 0/20 0/10 0/3
Oratory B3 0/3 0/2 0/1 0/20 0/10 0/3
Apostate-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Demonology B3 0/3 0/2 0/1 0/20 0/10 0/3
Summoner-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Sorcery B4 0/4 0/2 0/1 0/20 0/10 0/3
Graveyard-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Astrology B2 0/2 0/1 0/1 0/20 0/10 0/3
Bloodletting B3 0/3 0/2 0/1 0/20 0/10 0/3
Ugly Truth B3 0/3 1/2 0/1 0/20 0/10 0/3
Apocalypse-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Alchemy B2 0/2 0/1 0/1 0/20 0/10 0/3
Sect of Sixty B5 0/3 0/1 0/20 0/10 0/3

Computed

Reflexes 4
Mortal Wound 10
Hesitation 6

Skills Being Learned

SkillRootAptitudeTests
Driving 4/4 6 1

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate 3 5 7 8 9 10
Injury

Weapons and Armour

Exponent Form Fight Actions Root
2 Cudgel Strike, Block, Avoid, Push Agility
3 Athame
4 Staff
5 Torch


Techniques Training Obstacles
Posing As Safe Instruction Ob 1 Falsehoods Ob 1 SoS Ob 1
Gain the Feint action.
Poisoned Blade Instruction Ob 2 Poisoner Ob 2 SoS Ob 2
You do not have a chance of poisoning yourself when attempting to poison a blade.
Armour of Faith Instruction Ob 3 Heretical Doctrine Ob 3 SoS Ob 2
Gain +1D to Sect of Sixty vs tests where the other party is wearing any armour.
Striking Snake Instruction Ob 3 Speed Ob4 SoS Ob 3
colspan="4" | Gain +1D to Strike when being Blocked by a shield.
Definitive Faith Instruction Ob 4 Heretical Doctine Ob4 SoS Ob 4
colspan="4" | Gain the ability to use Faith in Dead Gods to Curse anyone you have poisoned with a blade.


People'N'Stuff

Gear

  • Arms, Run Of The Mill Quality
  • Armor, Light Mail, Run Of The Mill Quality
  • Traveling Gear
  • Spell: Mask
  • Clothes

Property

Relationships

  • Eldon of Milthorp

Reputations

Affiliations