I'll Kill You

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I'll Kill You: A Game of Threats and Alcohol

Both participants, in order, threaten the other. However, every single word said requires a single gulp of beer. The cheers of the audience decide whose threat is more creative, and most audiences reward shorter threats, but definitely a short boring threat is worse than a long and creative one. The loser of the audience cheer must finish their beer. Whoever vomits or passes out, loses.


OOC

Mechanically: Make a linked Drinking Test and Persuasion/Ugly Truth/Intimidation test. Split 4 points of Ob between the two tests, so an Ob 1 drinking test is an Ob3 social test.

Failing the Social test (or if it's two PC, the social versus test), provokes an Ob3 Drinking test, failing which loses you the contest. Skilled opponents are represented as Disad on the social roll, if it's an important NPC or PC, simply do a versus test and subtract the chosen ob.