Team Gear
From West Of Vipers Gate
Revision as of 22:43, 1 February 2022 by Silverwizard (talk | contribs)
ExpandA mule |
Two elven longswords
A bunch of magical knickknacks for kidnapping
Telescope: Allows observation checks over long distances
3 Sleep Arrows: These five arrows have their tips replaced by a small vial of poison which, when shattered, fills the area with a gas. Ob3 Forte test or fall unconcious for a minute.
Roden Firebomb: Lights on fire, B9 wound to anyone too close
5 Flare Stones: An alchemically treated bag containing special herbs and two stones. Striking them together (usually by throwing) makes a giant flash of light. Make a Speed Ob 3 test to close your eyes or be blinded for 20 Fight actions (+2 Ob to anything where seeing might be valuable).
1D cash