Sect of Sixty (Fighing Art)

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Exponent Form Fight Actions Root
2 Cudgel Strike, Block, Avoid, Push Agility
3 Athame
4 Staff
5 Torch


Techniques Training Obstacles
Posing As Safe Instruction Ob 1 Falsehoods Ob 1 SoS Ob 1
Gain the Feint action.
Poisoned Blade Instruction Ob 2 Poisoner Ob 2 SoS Ob 2
You do not have a chance of poisoning yourself when attempting to poison a blade.
Armour of Faith Instruction Ob 3 Heretical Doctrine Ob 3 SoS Ob 2
Gain +1D to Sect of Sixty vs tests where the other party is wearing any armour.
Striking Snake Instruction Ob 3 Speed Ob4 SoS Ob 3
Gain +1D to Strike when being Blocked by a shield.
Definitive Faith Instruction Ob 4 Heretical Doctine Ob4 SoS Ob 4
Gain the ability to use Faith in Dead Gods to Curse anyone you have poisoned with a blade.