Difference between revisions of "Dunwick the Instigator"

From West Of Vipers Gate
 
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|lifepath4=Composer  
 
|lifepath4=Composer  
  
|fate=55
+
|fate=53
|persona=14
+
|persona=10
|deeds=3
+
|deeds=2
  
|belief1=Tit for tat, Lets show the jungle what's what
+
|belief1=Bertram's life seems really dull, we should liven things up for him a bit!
|belief2=What did we actually sign up for? I need to find out what is actually going on here
+
|belief2=A revolt could be fun but the guys heading this one up suck. Maybe something can be done about it.
|belief3=Jungles are awful, lets do what needs doing and get out of this plague ridden place
+
|belief3=Lets put the last disaster behind us and move on to something better and possibly bigger
 
|instinct1=Throw fuel on fires whenever the opportunity presents itself.
 
|instinct1=Throw fuel on fires whenever the opportunity presents itself.
 
|instinct2=The right words are as good as any blade.
 
|instinct2=The right words are as good as any blade.
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}}
 
}}
  
|will=B6,0,0,0,0,0
+
|will=B6,1,0,0,0,0
|perception=B4,2,0,6,0,0
+
|perception=B5,0,0,7,3,0
 
|power=B4,0,2,0,0,0
 
|power=B4,0,2,0,0,0
 
|forte=B4,1,1,0,0,0
 
|forte=B4,1,1,0,0,0
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|speed=B5,0,0,2,4,0
 
|speed=B5,0,0,2,4,0
  
|health=B5,1,2,0,0,0,0
+
|health=B5,1,2,0,0,1,0
 
|steel=B6,0,1,0,0,0,0
 
|steel=B6,0,1,0,0,0,0
|circles=B3,0,0,0,0,0,0
+
|circles=B3,2,0,0,0,0,0
|resources=B3,0,0,1,0,0,0
+
|resources=B3,2,0,2,0,0,0
|special_att1=Faith,B7,3,0,0,17,31,3
+
|special_att1=Faith,G7,6,0,0,3,0,0
  
|skill1=Anatomy,B2,0,0,4,0,3,0
+
|skill1=Anatomy,B2,0,0,5,0,3,0
 
|skill2=Astrology,B2,1,0,1,0,0,0
 
|skill2=Astrology,B2,1,0,1,0,0,0
 
|skill3=Chandler,B2,0,0,0,0,0,0
 
|skill3=Chandler,B2,0,0,0,0,0,0
 
|skill4=City-wise,B2,0,0,1,0,0,0
 
|skill4=City-wise,B2,0,0,1,0,0,0
|skill5=Falsehood,B4,0,1,0,3,0,0
+
|skill5=Falsehood,B4,0,2,1,3,3,0
 
|skill6=Folklore,B3,0,0,0,1,3,1
 
|skill6=Folklore,B3,0,0,0,1,3,1
|skill7=Forgotten Civilizations-wise,B3,0,0,2,4,2,0
+
|skill7=Forgotten Civilizations-wise,B3,1,0,2,4,2,0
 
|skill8=Haggling,B3,4,0,0,4,0,0
 
|skill8=Haggling,B3,4,0,0,4,0,0
 
|skill9=History,B2,1,1,0,0,0,0
 
|skill9=History,B2,1,1,0,0,0,0
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|skill12=Music Composition,B2,0,0,0,0,0,0
 
|skill12=Music Composition,B2,0,0,0,0,0,0
 
|skill13=Musical Instrument,B5,0,1,0,1,0,0
 
|skill13=Musical Instrument,B5,0,1,0,1,0,0
|skill14=Observation,B3,2,2,1,2,0,0
+
|skill14=Observation,B4,1,0,0,4,2,0
|skill15=Persuasion,B5,0,0,0,3,3,0
+
|skill15=Persuasion,B5,0,1,0,3,3,0
 
|skill16=Philosophy,B2,0,0,0,0,0,0
 
|skill16=Philosophy,B2,0,0,0,0,0,0
 
|skill17=Poetry,B3,2,0,0,0,0,0
 
|skill17=Poetry,B3,2,0,0,0,0,0
|skill18=Read,B2,0,0,3,0,6,0
+
|skill18=Read,B2,0,0,4,0,6,0
|skill19=Rule of Law,B2,0,0,0,0,0,0
+
|skill19=Rule of Law,B2,0,0,1,0,0,0
 
|skill20=Sing,B4,0,0,0,1,0,0
 
|skill20=Sing,B4,0,0,0,1,0,0
|skill21=Streetwise,B2,1,0,1,0,0,0
+
|skill21=Streetwise,B3,1,0,0,0,2,1
 
|skill22=Symbology,B2,1,0,0,0,0,0
 
|skill22=Symbology,B2,1,0,0,0,0,0
 
|skill23=Write,B2,0,0,0,0,0,0
 
|skill23=Write,B2,0,0,0,0,0,0
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|beginners_luck2=Driving, Perception, 1
 
|beginners_luck2=Driving, Perception, 1
 
|beginners_luck3=Field Dressing,Perception,1
 
|beginners_luck3=Field Dressing,Perception,1
|beginners_luck4=Instruction,Will,2
+
|beginners_luck4=Instruction,Will,3
 
|beginners_luck5=Drinking,Forte,4
 
|beginners_luck5=Drinking,Forte,4
 
|beginners_luck6=Haggling,Will,1
 
|beginners_luck6=Haggling,Will,1
 
|beginners_luck7=Oratory,Will,1
 
|beginners_luck7=Oratory,Will,1
|beginners_luck8=Foraging,Perception,1
+
|beginners_luck8=Foraging,Perception,2
 
|beginners_luck9=Arson,Perception/Agility,2
 
|beginners_luck9=Arson,Perception/Agility,2
 
|beginners_luck10=Knots,Perception/Agility, 1
 
|beginners_luck10=Knots,Perception/Agility, 1
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|beginners_luck13=Kazoo, Perception/Agility, 1  
 
|beginners_luck13=Kazoo, Perception/Agility, 1  
 
|beginners_luck14=Fishing, Perception/Agility, 1  
 
|beginners_luck14=Fishing, Perception/Agility, 1  
|beginners_luck15=Foraging, Perception/Agility, 1
+
 
|beginners_luck16=Thieves guild fighting art, Perception/Agility, 2
+
|beginners_luck16=Thieves guild fighting art, Perception/Agility, 4
|beginners_luck17=dodge, Perception/Agility, 2
+
 
|beginners_luck18=foreign languages, Will, 2
+
|beginners_luck18=Foreign languages, Will, 2
|beginners_luck19=slinger, Perception/Agility, 1
+
|beginners_luck19=Slinger, Perception/Agility, 2
|beginners_luck20=Climbing, speed, 1
+
|beginners_luck20=Climbing, Speed, 1
|beginners_luck19=dancing, speed, 2
+
|beginners_luck21=Dancing, Speed, 3
  
  
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|light_wounds=0
 
|light_wounds=0
 
|midi_wounds=0
 
|midi_wounds=0
|severe_wounds=1
+
|severe_wounds=0
 
|traumatic_wounds=0
 
|traumatic_wounds=0
 
|mortal_wounds=0
 
|mortal_wounds=0
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* Gold royal seal
 
* Gold royal seal
 
* Tooth of word punching
 
* Tooth of word punching
 +
* relationship: sal - contact being opened
  
  

Latest revision as of 22:12, 27 November 2024

Character Index
Name Stock Age Lifepaths
Dunwick Human (he/him)[1] 22
  1. Born Peasant
  2. Peddler
  3. Student
  4. Composer
Alias Homeland Features

BITs

Beliefs
Belief 1 Bertram's life seems really dull, we should liven things up for him a bit!
Belief 2 A revolt could be fun but the guys heading this one up suck. Maybe something can be done about it.
Belief 3 Lets put the last disaster behind us and move on to something better and possibly bigger
Instincts
Instinct 1 Throw fuel on fires whenever the opportunity presents itself.
Instinct 2 The right words are as good as any blade.
Instinct 3 Poetry and Song are my guides.
Traits
Character Traits Die Traits Call-On Traits
  • Shouting
  • Rabble-rouser
  • Aspiring Arsonist
  • Eeeww! Spiders!
  • Trouble Magnet
  • Faithful
  • Blank Stare
  • Affinity for Drinking Games
  • Inspirational
  • Glib
  • The Story
Artha
Fate Persona Deeds
53 10 2

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B6 1/3 0/2 0/20 0/10 0/3
Perception B5 0/3 0/1 7/20 3/10 0/3
Power B4 0/2 2/1 0/20 0/10 0/3
Forte B4 1/2 1/1 0/20 0/10 0/3
Agility B4 0/2 3/1 1/20 0/10 0/3
Speed B5 0/3 0/1 2/20 4/10 0/3
Attributes Health B5 2/3 0/1 0/20 1/10 0/3
Steel B6 1/3 0/2 0/20 0/10 0/3
Circles B3 2/3 0/2 0/1 0/20 0/10 0/3
Resources B3 2/3 0/2 2/1 0/20 0/10 0/3
Faith G7 0/4 0/2 3/20 0/10 0/3
Skills Anatomy B2 0/2 0/1 5/1 0/20 3/10 0/3
Astrology B2 1/2 0/1 1/1 0/20 0/10 0/3
Chandler B2 0/2 0/1 0/1 0/20 0/10 0/3
City-wise B2 0/2 0/1 1/1 0/20 0/10 0/3
Falsehood B4 0/4 2/2 1/1 3/20 3/10 0/3
Folklore B3 0/3 0/2 0/1 1/20 3/10 1/3
Forgotten Civilizations-wise B3 1/3 0/2 2/1 4/20 2/10 0/3
Haggling B3 4/3 0/2 0/1 4/20 0/10 0/3
History B2 1/2 1/1 0/1 0/20 0/10 0/3
Inconspicuous B3 3/3 1/2 0/1 0/20 0/10 0/3
Mending B2 1/2 0/1 0/1 0/20 0/10 0/3
Music Composition B2 0/2 0/1 0/1 0/20 0/10 0/3
Musical Instrument B5 1/3 0/1 1/20 0/10 0/3
Observation B4 1/4 0/2 0/1 4/20 2/10 0/3
Persuasion B5 1/3 0/1 3/20 3/10 0/3
Philosophy B2 0/2 0/1 0/1 0/20 0/10 0/3
Poetry B3 2/3 0/2 0/1 0/20 0/10 0/3
Read B2 0/2 0/1 4/1 0/20 6/10 0/3
Rule of Law B2 0/2 0/1 1/1 0/20 0/10 0/3
Sing B4 0/4 0/2 0/1 1/20 0/10 0/3
Streetwise B3 1/3 0/2 0/1 0/20 2/10 1/3
Symbology B2 1/2 0/1 0/1 0/20 0/10 0/3
Write B2 0/2 0/1 0/1 0/20 0/10 0/3
Necromancy-wise B3 1/3 0/2 0/1 0/20 0/10 0/3
lockpicking B0 1/20 0/10 0/3
conspicious B3 3/3 0/2 0/1 5/20 0/10 0/3
stealthy B4 0/4 0/2 0/1 4/20 0/10 0/3

Computed

Reflexes 4
Mortal Wound 10
Hesitation 4

Skills Being Learned

SkillRootAptitudeTests
Lockpicking 5/4 6 1
Driving 5 5 1
Field Dressing 5 5 1
Instruction 6 4 3
Drinking 4 6 4
Haggling 6 4 1
Oratory 6 4 1
Foraging 5 5 2
Arson 5/4 6 2
Knots 5/4 6 1
Street Fighting 4 6 1
Firebuilding 5 5 2
Kazoo 5/4 6 1
Fishing 5/4 6 1
Thieves guild fighting art 5/4 6 4
Foreign languages 6 4 2
Slinger 5/4 6 2
Climbing 5 5 1
Dancing 5 5 3

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate B3 B5 B7 B8 B9 B10
Injury

Weapons and Armour


Gear

  • Traveling Gear
  • Shoes
  • Skill Toolkit, musical instrument
  • Clothes
  • Personal Effects
  • Relationship: Cousin Bertrand, Bailiff of Viper's Gate
  • Reputation, local, Bard
  • Ashes of the Scarred Dead
  • Writing Tools
  • 3 cash dice (historic loot)
  • Gold royal seal
  • Tooth of word punching
  • relationship: sal - contact being opened


Other notes

  • Aiming for 'Aspiring Arsonist' and 'Firebug' as character traits currently

5 days instruction in Philosophy

  • 4 fate in Kazoo

7 days practice in folklore 1 fate in foreign languages 3 persona, 1 fate in climbing 41 hrs practice folklore 41 hrs practice drinking 22 hrs practice history

= References =Persuasion B4

  1. Silverwizard on Twitter, Oct 12th 4:43PM EST

Tolgar of assenya - philosopher referencing the bard in elven