Dunwick the Instigator

From West Of Vipers Gate
Character Index
Name Stock Age Lifepaths
Dunwick Human (he/him)[1] 22
  1. Born Peasant
  2. Peddler
  3. Student
  4. Composer
Alias Homeland Features

BITs

Beliefs
Belief 1 We need to find the thief before they can find and use the spell
Belief 2 We should decide collectively what to do with the snakes before they cause more trouble
Belief 3 ungles are awful, lets do what needs doing and get out of this plague ridden place
Instincts
Instinct 1 Throw fuel on fires whenever the opportunity presents itself.
Instinct 2 The right words are as good as any blade.
Instinct 3 Poetry and Song are my guides.
Traits
Character Traits Die Traits Call-On Traits
  • Shouting
  • Rabble-rouser
  • Aspiring Arsonist
  • Eeeww! Spiders!
  • Trouble Magnet
  • Faithful
  • Blank Stare
  • Affinity for Drinking Games
  • Inspirational
  • Glib
  • The Story
Artha
Fate Persona Deeds
55 14 3

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B6 0/3 0/2 0/20 0/10 0/3
Perception B4 2/2 0/1 6/20 0/10 0/3
Power B4 0/2 2/1 0/20 0/10 0/3
Forte B4 1/2 1/1 0/20 0/10 0/3
Agility B4 0/2 3/1 1/20 0/10 0/3
Speed B5 0/3 0/1 2/20 4/10 0/3
Attributes Health B5 2/3 0/1 0/20 0/10 0/3
Steel B6 1/3 0/2 0/20 0/10 0/3
Circles B3 0/3 0/2 0/1 0/20 0/10 0/3
Resources B3 0/3 0/2 1/1 0/20 0/10 0/3
Faith B6 5/3 1/2 14/20 28/10 3/3
Skills Anatomy B2 0/2 0/1 3/1 0/20 3/10 0/3
Astrology B2 1/2 0/1 1/1 0/20 0/10 0/3
Chandler B2 0/2 0/1 0/1 0/20 0/10 0/3
City-wise B2 0/2 0/1 1/1 0/20 0/10 0/3
Falsehood B4 0/4 0/2 0/1 0/20 0/10 0/3
Folklore B3 0/3 0/2 0/1 1/20 3/10 1/3
Forgotten Civilizations-wise B3 0/3 0/2 2/1 4/20 2/10 0/3
Haggling B3 4/3 0/2 0/1 4/20 0/10 0/3
History B2 1/2 1/1 0/1 0/20 0/10 0/3
Inconspicuous B3 2/3 1/2 0/1 0/20 0/10 0/3
Mending B2 0/2 0/1 0/1 0/20 0/10 0/3
Music Composition B2 0/2 0/1 0/1 0/20 0/10 0/3
Musical Instrument B5 1/3 0/1 1/20 0/10 0/3
Observation B3 0/3 1/2 1/1 1/20 0/10 0/3
Persuasion B4 5/4 2/2 0/1 3/20 3/10 0/3
Philosophy B2 0/2 0/1 0/1 0/20 0/10 0/3
Poetry B3 2/3 0/2 0/1 0/20 0/10 0/3
Read B2 0/2 0/1 3/1 0/20 6/10 0/3
Rule of Law B2 0/2 0/1 0/1 0/20 0/10 0/3
Sing B4 0/4 0/2 0/1 1/20 0/10 0/3
Streetwise B2 1/2 0/1 1/1 0/20 0/10 0/3
Symbology B2 1/2 0/1 0/1 0/20 0/10 0/3
Write B2 0/2 0/1 0/1 0/20 0/10 0/3
Necromancy-wise B3 1/3 0/2 0/1 0/20 0/10 0/3
lockpicking B0 1/20 0/10 0/3
conspicious B3 3/3 0/2 0/1 5/20 0/10 0/3
stealthy B3 2/3 0/2 2/1 3/20 0/10 0/3

Computed

Reflexes 4
Mortal Wound 10
Hesitation 4

Skills Being Learned

SkillRootAptitudeTests
Lockpicking 4/4 6 1
Driving 4 6 1
Field Dressing 4 6 1
Instruction 6 4 2
Drinking 4 6 3
Haggling 6 4 1
Oratory 6 4 1
Foraging 4 6 1
Arson 4/4 6 2
Knots 4/4 6 1
Street Fighting 4 6 1
Firebuilding 4 6 2
Kazoo 4/4 6 1
Fishing 4/4 6 1
Foraging 4/4 6 1
Thieves guild fighting art 4/4 6 2
dodge 4/4 6 2
foreign languages 6 4 2
slinger 4/4 6 1

Combat

Physical Tolerances Grayscale

Net effect from wounds: -3D


Tolerance Su Li Mi Se Tr Mo
Coordinate B3 B5 B7 B8 B9 B10
Injury
  •  

Weapons and Armour


Gear

  • Traveling Gear
  • Shoes
  • Skill Toolkit, musical instrument
  • Clothes
  • Personal Effects
  • Relationship: Cousin Bertrand, Bailiff of Viper's Gate
  • Reputation, local, Bard
  • Ashes of the Scarred Dead
  • Writing Tools
  • 3 cash dice (historic loot)
  • Gold royal seal
  • Tooth of word punching


Other notes

  • Aiming for 'Aspiring Arsonist' and 'Firebug' as character traits currently

5 days instruction in Philosophy

  • 4 fate in Kazoo

7 days practice in folklore 1 fate in foreign languages

= References =Persuasion B4

  1. Silverwizard on Twitter, Oct 12th 4:43PM EST