Blood Blade

From West Of Vipers Gate

Some Orcs have taken on so much pain they've grown numb to it.

On the battlefield they live by one creed:

Trigger warning: graphic violence

Cut your enemies' open and drink the blood from their hearts.
Exponent Form Fight Actions Root
2 Sword Strike, Great Strike, Counterstrike[1], Beat, Charge Forte
3 Axe
4 Spear
5 Polearm
  1. You must allocate at least 1 die to the strike pool
Techniques Training Obstacles
Down On The Ground, Pathetic Worm Instruction Ob 1 Power or Hatred Ob 1 Blood Blade Ob 1
Gain the Push action.
Pain Only Fuels My Rage Instruction Ob Forte Ob Blood Blade Ob
Gain +1D to all Fight actions when you are wounded. Note: You still take the penalties of your wounds, but if you Shrug Off any wounds (even the last one) you still gain the advantage die.
I Smell Your Blood Instruction Ob Perception Ob Blood Blade Ob
Gain +1D to any positioning tests against an enemy suffering from a Midi wound or greater.
You Call That A Wound!? Instruction Ob Forte Ob Blood Blade Ob
While suffering from a Midi or greater wound, you may use the Avoid action, testing your Forte instead of Agility.
This Pain Is Nothing Instruction Ob Agility Ob Blood Blade Ob
Reduce Hesitation obstacles due to injury or pain by two more; requires Life Is Death trait.
Twice The Blade, Twice The Bleed Instruction Ob Agility Ob Blood Blade Ob
Two-fisted fighting training and Block and Strike action.
Ballad Of The Blood Blade Instruction Ob Forte or Hatred Ob Blood Blade Ob
So long as the Most Ancient Battle Cries fill the air, ignore all wound penalties. But any wound you take is shifted 3 exponents to the right and if you ever take a Mortal wound you immediately die (unless you spend 2 persona points). Once the cries stop the effects of the wounds return, possibly incapacitating or killing you.