Difference between revisions of "Dunwick the Instigator"

From West Of Vipers Gate
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|fate=55
 
|fate=55
|persona=11
+
|persona=14
 
|deeds=3
 
|deeds=3
  
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|will=B6,0,0,0,0,0
 
|will=B6,0,0,0,0,0
|perception=B4,1,0,3,0,0
+
|perception=B4,2,0,6,0,0
|power=B4,0,1,0,0,0
+
|power=B4,0,2,0,0,0
 
|forte=B4,1,1,0,0,0
 
|forte=B4,1,1,0,0,0
|agility=B4,0,2,1,0,0
+
|agility=B4,0,3,1,0,0
|speed=B4,1,3,2,4,0
+
|speed=B5,0,0,2,4,0
  
|health=B5,1,1,0,0,0,0
+
|health=B5,1,2,0,0,0,0
 
|steel=B6,0,1,0,0,0,0
 
|steel=B6,0,1,0,0,0,0
 
|circles=B3,0,0,0,0,0,0
 
|circles=B3,0,0,0,0,0,0
|resources=B3,0,0,0,0,0,0
+
|resources=B3,0,0,1,0,0,0
|special_att1=Faith,B6,0,3,1,12,28,2
+
|special_att1=Faith,B6,0,5,1,14,28,3
  
|skill1=Anatomy,B2,0,0,2,0,3,0
+
|skill1=Anatomy,B2,0,0,3,0,3,0
 
|skill2=Astrology,B2,1,0,1,0,0,0
 
|skill2=Astrology,B2,1,0,1,0,0,0
 
|skill3=Chandler,B2,0,0,0,0,0,0
 
|skill3=Chandler,B2,0,0,0,0,0,0
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|skill5=Falsehood,B4,0,0,0,0,0,0
 
|skill5=Falsehood,B4,0,0,0,0,0,0
 
|skill6=Folklore,B3,0,0,0,1,3,1
 
|skill6=Folklore,B3,0,0,0,1,3,1
|skill7=Forgotten Civilizations-wise,B3,0,0,1,4,2,0
+
|skill7=Forgotten Civilizations-wise,B3,0,0,2,4,2,0
|skill8=Haggling,B3,3,0,0,3,0,0
+
|skill8=Haggling,B3,4,0,0,4,0,0
 
|skill9=History,B2,1,1,0,0,0,0
 
|skill9=History,B2,1,1,0,0,0,0
 
|skill10=Inconspicuous,B3,2,1,0,0,0,0
 
|skill10=Inconspicuous,B3,2,1,0,0,0,0
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|skill13=Musical Instrument,B5,0,1,0,1,0,0
 
|skill13=Musical Instrument,B5,0,1,0,1,0,0
 
|skill14=Observation,B3,0,1,1,1,0,0
 
|skill14=Observation,B3,0,1,1,1,0,0
|skill15=Persuasion,B4,5,0,0,3,3,0
+
|skill15=Persuasion,B4,5,2,0,3,3,0
 
|skill16=Philosophy,B2,0,0,0,0,0,0
 
|skill16=Philosophy,B2,0,0,0,0,0,0
 
|skill17=Poetry,B3,2,0,0,0,0,0
 
|skill17=Poetry,B3,2,0,0,0,0,0
|skill18=Read,B2,0,0,1,0,3,0
+
|skill18=Read,B2,0,0,3,0,6,0
 
|skill19=Rule of Law,B2,0,0,0,0,0,0
 
|skill19=Rule of Law,B2,0,0,0,0,0,0
 
|skill20=Sing,B4,0,0,0,1,0,0
 
|skill20=Sing,B4,0,0,0,1,0,0
 
|skill21=Streetwise,B2,1,0,1,0,0,0
 
|skill21=Streetwise,B2,1,0,1,0,0,0
|skill22=Symbology,B2,0,0,0,0,0,0
+
|skill22=Symbology,B2,1,0,0,0,0,0
 
|skill23=Write,B2,0,0,0,0,0,0
 
|skill23=Write,B2,0,0,0,0,0,0
 
|skill24=Necromancy-wise, B3,1,0,0,0,0,0
 
|skill24=Necromancy-wise, B3,1,0,0,0,0,0
 
|skill25=lockpicking, B0, 0,1,0,1,0,0  
 
|skill25=lockpicking, B0, 0,1,0,1,0,0  
 
|skill26=conspicious, B3, 3,0,0,5,0,0
 
|skill26=conspicious, B3, 3,0,0,5,0,0
|skill27=stealthy, B3, 1,0,1,2,0,0
+
|skill27=stealthy, B3, 2,0,2,3,0,0
  
 
|beginners_luck1=Lockpicking,Perception/Agility,1
 
|beginners_luck1=Lockpicking,Perception/Agility,1
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|beginners_luck16=Thieves guild fighting art, Perception/Agility, 2
 
|beginners_luck16=Thieves guild fighting art, Perception/Agility, 2
 
|beginners_luck17=dodge, Perception/Agility, 2
 
|beginners_luck17=dodge, Perception/Agility, 2
|beginners_luck18=foreign languages, Will, 1
+
|beginners_luck18=foreign languages, Will, 2
 
|beginners_luck19=slinger, Perception/Agility, 1
 
|beginners_luck19=slinger, Perception/Agility, 1
  
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* 3 cash dice (historic loot)
 
* 3 cash dice (historic loot)
 
* Gold royal seal
 
* Gold royal seal
 +
* Tooth of word punching
  
  

Latest revision as of 21:16, 17 April 2024

Character Index
Name Stock Age Lifepaths
Dunwick Human (he/him)[1] 22
  1. Born Peasant
  2. Peddler
  3. Student
  4. Composer
Alias Homeland Features

BITs

Beliefs
Belief 1 We need to find the thief before they can find and use the spell
Belief 2 We should decide collectively what to do with the snakes before they cause more trouble
Belief 3 ungles are awful, lets do what needs doing and get out of this plague ridden place
Instincts
Instinct 1 Throw fuel on fires whenever the opportunity presents itself.
Instinct 2 The right words are as good as any blade.
Instinct 3 Poetry and Song are my guides.
Traits
Character Traits Die Traits Call-On Traits
  • Shouting
  • Rabble-rouser
  • Aspiring Arsonist
  • Eeeww! Spiders!
  • Trouble Magnet
  • Faithful
  • Blank Stare
  • Affinity for Drinking Games
  • Inspirational
  • Glib
  • The Story
Artha
Fate Persona Deeds
55 14 3

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B6 0/3 0/2 0/20 0/10 0/3
Perception B4 2/2 0/1 6/20 0/10 0/3
Power B4 0/2 2/1 0/20 0/10 0/3
Forte B4 1/2 1/1 0/20 0/10 0/3
Agility B4 0/2 3/1 1/20 0/10 0/3
Speed B5 0/3 0/1 2/20 4/10 0/3
Attributes Health B5 2/3 0/1 0/20 0/10 0/3
Steel B6 1/3 0/2 0/20 0/10 0/3
Circles B3 0/3 0/2 0/1 0/20 0/10 0/3
Resources B3 0/3 0/2 1/1 0/20 0/10 0/3
Faith B6 5/3 1/2 14/20 28/10 3/3
Skills Anatomy B2 0/2 0/1 3/1 0/20 3/10 0/3
Astrology B2 1/2 0/1 1/1 0/20 0/10 0/3
Chandler B2 0/2 0/1 0/1 0/20 0/10 0/3
City-wise B2 0/2 0/1 1/1 0/20 0/10 0/3
Falsehood B4 0/4 0/2 0/1 0/20 0/10 0/3
Folklore B3 0/3 0/2 0/1 1/20 3/10 1/3
Forgotten Civilizations-wise B3 0/3 0/2 2/1 4/20 2/10 0/3
Haggling B3 4/3 0/2 0/1 4/20 0/10 0/3
History B2 1/2 1/1 0/1 0/20 0/10 0/3
Inconspicuous B3 2/3 1/2 0/1 0/20 0/10 0/3
Mending B2 0/2 0/1 0/1 0/20 0/10 0/3
Music Composition B2 0/2 0/1 0/1 0/20 0/10 0/3
Musical Instrument B5 1/3 0/1 1/20 0/10 0/3
Observation B3 0/3 1/2 1/1 1/20 0/10 0/3
Persuasion B4 5/4 2/2 0/1 3/20 3/10 0/3
Philosophy B2 0/2 0/1 0/1 0/20 0/10 0/3
Poetry B3 2/3 0/2 0/1 0/20 0/10 0/3
Read B2 0/2 0/1 3/1 0/20 6/10 0/3
Rule of Law B2 0/2 0/1 0/1 0/20 0/10 0/3
Sing B4 0/4 0/2 0/1 1/20 0/10 0/3
Streetwise B2 1/2 0/1 1/1 0/20 0/10 0/3
Symbology B2 1/2 0/1 0/1 0/20 0/10 0/3
Write B2 0/2 0/1 0/1 0/20 0/10 0/3
Necromancy-wise B3 1/3 0/2 0/1 0/20 0/10 0/3
lockpicking B0 1/20 0/10 0/3
conspicious B3 3/3 0/2 0/1 5/20 0/10 0/3
stealthy B3 2/3 0/2 2/1 3/20 0/10 0/3

Computed

Reflexes 4
Mortal Wound 10
Hesitation 4

Skills Being Learned

SkillRootAptitudeTests
Lockpicking 4/4 6 1
Driving 4 6 1
Field Dressing 4 6 1
Instruction 6 4 2
Drinking 4 6 3
Haggling 6 4 1
Oratory 6 4 1
Foraging 4 6 1
Arson 4/4 6 2
Knots 4/4 6 1
Street Fighting 4 6 1
Firebuilding 4 6 2
Kazoo 4/4 6 1
Fishing 4/4 6 1
Foraging 4/4 6 1
Thieves guild fighting art 4/4 6 2
dodge 4/4 6 2
foreign languages 6 4 2
slinger 4/4 6 1

Combat

Physical Tolerances Grayscale

Net effect from wounds: -3D


Tolerance Su Li Mi Se Tr Mo
Coordinate B3 B5 B7 B8 B9 B10
Injury
  •  

Weapons and Armour


Gear

  • Traveling Gear
  • Shoes
  • Skill Toolkit, musical instrument
  • Clothes
  • Personal Effects
  • Relationship: Cousin Bertrand, Bailiff of Viper's Gate
  • Reputation, local, Bard
  • Ashes of the Scarred Dead
  • Writing Tools
  • 3 cash dice (historic loot)
  • Gold royal seal
  • Tooth of word punching


Other notes

  • Aiming for 'Aspiring Arsonist' and 'Firebug' as character traits currently

5 days instruction in Philosophy

  • 4 fate in Kazoo

7 days practice in folklore 1 fate in foreign languages

= References =Persuasion B4

  1. Silverwizard on Twitter, Oct 12th 4:43PM EST