Firth Groundshaker

From West Of Vipers Gate

Firth has sailed off to find lost treasures in the Southern Ocean - using the Glittering Shark and a group of crew from the Golden Kingdom.


Character Index
Name Stock Age Lifepaths
Firth Groundshaker Dwarf 64
  1. Born Guilder
  2. Wordbearer
  3. Hawker
  4. Gambler
  5. Adventurer
Alias Homeland Features

BITs

Beliefs
Belief 1 Seyla is the only person who remembers the horror of the mine. Only they understand me.
Belief 2 I'd rather find a quick win than hard work.
Belief 3
Instincts
Instinct 1 Always be on the lookout for something new.
Instinct 2 Keep one eye on the door and one eye on my money.
Instinct 3 Never turn down a challenge.
Traits
Character Traits Die Traits Call-On Traits
  • Addicted
  • Scarred
  • Quirky
  • Bearded
  • Iron Memory
  • Stone-faced
  • Adventurer
  • Accustomed To The Dark
  • Greed
  • Oathsworn
  • Shaped From Earth And Stone
  • Stout
  • Tough
  • Quick-step
Artha
Fate Persona Deeds

Abilities

Abilities

TestsArtha
Dice RDC FatePersonaDeeds
Stats Will B6 0/3 0/2 0/20 0/10 0/3
Perception B5 0/3 0/1 0/20 0/10 0/3
Power B4 0/2 0/1 0/20 0/10 0/3
Forte B4 0/2 0/1 0/20 0/10 0/3
Agility B4 0/2 0/1 0/20 0/10 0/3
Speed B4 0/2 0/1 0/20 0/10 0/3
Attributes Health B4 0/4 0/2 0/1 0/20 0/10 0/3
Steel B6 0/3 0/2 0/20 0/10 0/3
Circles B3 0/3 0/2 0/1 0/20 0/10 0/3
Resources B1 0/1 0/1 0/1 0/20 0/10 0/3
Skills Hold-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Rumour-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Oratory B3 0/3 0/2 0/1 0/20 0/10 0/3
Clan History B2 0/2 0/1 0/1 0/20 0/10 0/3
Inconspicuous B3 0/3 0/2 0/1 0/20 0/10 0/3
Conspicuous B3 0/3 0/2 0/1 0/20 0/10 0/3
Streetwise B2 0/2 0/1 0/1 0/20 0/10 0/3
Haggling B3 0/3 0/2 0/1 0/20 0/10 0/3
Spiel-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Games Of Chance B3 0/3 0/2 0/1 0/20 0/10 0/3
Observation B2 0/2 0/1 0/1 0/20 0/10 0/3
Sleight Of Hand B2 0/2 0/1 0/1 0/20 0/10 0/3
Cheat-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Survival B2 0/2 0/1 0/1 0/20 0/10 0/3
Climbing B2 0/2 0/1 0/1 0/20 0/10 0/3
Knots B2 0/2 0/1 0/1 0/20 0/10 0/3
Herbalism B2 0/2 0/1 0/1 0/20 0/10 0/3
Firebuilding B2 0/2 0/1 0/1 0/20 0/10 0/3
Grunt Style B4 0/4 0/2 0/1 0/20 0/10 0/3
Dwarven Archer B2 0/2 0/1 0/1 0/20 0/10 0/3
Lock Pick B2 0/2 0/1 0/1 0/20 0/10 0/3
Appraisal B2 0/2 0/1 0/1 0/20 0/10 0/3
Obscure History B2 0/2 0/1 0/1 0/20 0/10 0/3
Symbology B2 0/2 0/1 0/1 0/20 0/10 0/3
Lost Treasures-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Reason Of Old Stone B3 0/3 0/2 0/1 0/20 0/10 0/3
Gambling B3 0/3 0/2 0/1 0/20 0/10 0/3

Computed

Reflexes 4
Mortal Wound 10
Hesitation 4

Skills Being Learned

SkillRootAptitudeTests

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate B3 B5 B7 B8 B9 B10
Injury

Weapons and Armour

People'N'Stuff

Gear

  • Dwarven Arms
  • Clothes
  • Traveling Gear
  • Sturdy Shoes
  • Dwarven Tools

Property

Relationships

  • Seyla - the only person who understands my pain

Reputations

  • Gambler and Drunk 1D

Affiliations

Fighting Arts

Grunt Style: No techniques, Axe form

Dwarven Archer: No techniques, Crossbow form