Thief Style
From West Of Vipers Gate
This fighting style is only possible to master for The Thief. Whoever that is, is often in constant danger due to the curse. However skilled Thieves can transfer their luck to another for a split second, which is exactly what one needs in a fight.
Due to the nature of the style, it cannot be taught, however, by clearing their mind and gaining control, a thief can learn its secrets. Spending 15-Will days in meditation, using the meditation Ob from the technique.
Exponent | Form | Fight Actions | Root |
---|---|---|---|
2 | Dagger | Strike, Avoid, Push, Feint, Disarm | Agility/Speed |
3 | Dirk | ||
4 | Short Sword | ||
5 | Garrotte |
Techniques | Training Obstacles | ||
---|---|---|---|
Prat Fall | Meditation Ob 2 | Speed Ob 3 | Thief Ob 2 |
Whenever the Thief wins a positioning test by an amount equal to or better than the opponents Agility, the loser of the positioning test falls as if they were Pushed. | |||
Dropped Sword | Meditation Ob 3 | Power Ob 3 | Thief Ob 3 |
When the Thief blocks an attack and scores the attacker's Agility in successes over the obstacle, the opponent is automatically disarmed. | |||
Just Your Luck | Meditation Ob 4 | Perception Ob 4 | Thief Ob 4 |
When the Thief successfully avoids a Strike or Great Strike by an attacker and while engaged by more than one opponent, they may redirect the attack to any other opponent engaged with them (not themselves or the person attacking). Reduce the attack's successes by half their Speed, and then apply all additional successes to the new target. | |||
Fall On Your Blade | Meditation Ob 5 | Agility Ob 6 | Thief Ob 5 |
When the Thief successfully avoids a Strike or Great Strike by an attacker using a weapon, their successes over the obstacle count as a Strike against the attacker, using the attacker's Power and Weapon. |